A stealth game with players using shadows and distractions to avoid enemies
abilities, action-adventure, AI, alert levels, Artificial intelligence, Atmosphere, avoidance, awareness, challenge, character progression, disguises, distraction, distractions, enemies, enemy behavior, Environment, escape, escape routes, exfiltration, gadgets, game, game mechanics, hiding, hiding spots, immersion, infiltration, level design, mastery, Missions, narrative, non-lethal takedowns, objectives, Observation, patience, patrol routes, planning, player skill, Precision, puzzle-solving, reward, satisfaction, shadow, sound detection, sound masking, stealth, Stealth game, stealth genre, stealth kills, storytelling, strategy, suspense, tactics, tension, thrill, timing, Tools, upgrades, vision cones, visual camouflage
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